﻿using FlowCanvas.Nodes;

namespace Yoozoo.Gameplay.Liberty.StreetEvent
{
    public class StreetEventSetHittableTargetCanRefresh : CallableActionNode<bool>
    {
        public override void Invoke(bool canRefresh)
        {
            StreetEventHittableTargetManager.GetInstance().CanRefresh = canRefresh;
        }
    }
}